
Regimental Doctrines
What Sept is your leader from? Every Sept has its own unique way of conducting battle. Some Septs give special euipment like Adaptive Camo and some give special training like Calm Discipline.

Cadian
Re-roll hit rolls of 1 in the Shooting phase for units with this doctrine if they did not move in the previous Movement phase. If an INFANTRY unit with this doctrine is issued the 'Take Aim!' order and it did not move in the previous Movement phase, re-roll all failed hit rolls for the unit until the end of the phase instead.

Tallarn
INFANTRY units with this doctrine can Advance and still shoot any weapon type (except Heavy weapons). When they do so, they do not suffer the usual penalties to hit rolls for Assault weapons. VEHICLES with this doctrine do not suffer the penalty to their hit rolls for moving and firing Heavy weapons. If a TITANIC VEHICLE with this doctrine Advances, it treats all Heavy weapons it is equipped with as Assault weapons until the end of the turn (e.g. a Heavy D6 weapon is treated as an Assault D6 weapon).

Valhallan
INFANTRY units with this doctrine halve the number of models that flee, rounding up, if they fail a Morale test. VEHICLES with this doctrine that have a damage table double the number of Wounds they have remaining for the purposes of determining what their characteristics are.

Vostroyan
Units with this doctrine can add 6" to the maximum range of Heavy or Rapid Fire weapons they fire which would normally have a range of 24" or more.